Create a C++ Class for a Deck of Cards - The Ultimate Guide

If you are a developer who needs to use a deck of cards in your application, this guide is meant to help you create a C++ class used to serve that purpose. This guide will provide you with a step-by-step procedure of how to create a C++ class for a Deck of Cards, with source code references and examples to help explain the processes.

Overview of the Deck of Cards

A deck of cards typically consists of 52 cards, with four suits: hearts, diamonds, clubs, and spades, containing 13 denominations from Ace to King.

Suit and Denomination

The suits of the card are usually represented by the English letters 'H', 'D', 'C', and 'S' for hearts, diamonds, clubs, and spades respectively. The denominations of the card are labeled from 'A' (Ace) to 'K' (King).

Source Code

The source code of the C++ class for the Deck of Cards can be found on this GitHub repository.

Step-by-Step Guide To Create a C++ Class for a Deck of Cards

  1. Create a Card class to represent a single card in the deck
  • This class should have private members variables for suit and denomination
  • A public constructor should be defined to initialize a card object
  • Getters and setters should be defined for both variables
  1. Create a Deck class to represent the entire deck
  • This class should have a private member variable for a vector of cards
  • A public constructor should be defined to generate a Deck
  • Methods should be defined to shuffle the deck, draw a card and check if a card is left in the deck
  1. Create a main class with a main method
  • This class will contain code to test the Deck class
  • The main method should create a Deck object and print out the number of cards left in the deck

Example source Code

A sample source code for the C++ class for the Deck of Cards can be found below.

//Card.h
#pragma once
#include <string>

class Card {
    private:
        std::string suit;
        std::string denomination;
    public:
        // Constructor
        Card(std::string suit, std::string denomination);
        // Getters and Setters
        std::string getSuit(){return this->suit;}
        std::string getDenomination(){return this->denomination;}
        void setSuit(std::string suit){this->suit = suit;}
        void setDenomination(std::string denomination){this->denomination = denomination;}
};

//Card.cpp
#include "Card.h"

Card::Card(std::string suit, std::string denomination)
{
    this->suit = suit;
    this->denomination = denomination;
}

//Deck.h
#pragma once
#include <vector>
#include "Card.h"

class Deck {
    private:
        // Vectors of Cards
        std::vector<Card> deck;
    public:
        Deck(std::vector<Card> cards);
        void shuffle();
        Card drawCard();
        bool isEmpty();
        
};

//Deck.cpp
#include "Deck.h"

Deck::Deck(std::vector<Card> cards)
{
    this->deck = cards;
}

//function to shuffle the deck
void Deck::shuffle()
{
    //code to shuffle the deck
}

//function to draw a card
Card Deck::drawCard()
{
    //code to draw a card
}

//function to check if the deck is empty
bool Deck::isEmpty()
{
    //code to check if the deck is empty
}

//main.cpp
#include <iostream>
#include "Deck.h"

int main()
{
    std::vector<Card> cards(52);
    Deck myDeck = Deck(cards);
    std::cout << "Number of cards left in the deck: " << myDeck.isEmpty() << std::endl;
    return 0;
}

FAQ

  1. How do I create a C++ class for a Deck of Cards?
  • To create a C++ class for a

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