Processing is an open-source programming language and development environment for creating images, animations, and interactions and running on the Java platform. It is highly regarded for its user-friendly design, object-oriented structure, and platform independent nature.
In this guide, we’ll show you how to create a timer in Processing – step-by-step.
What You Need to Create a Timer
To create a timer in Processing, you’ll need the following components:
- Processing Personal Development Environment : An open source development environment used to write and compile code
- Time Library: A library of time related functions
- The Timer Class: A library of various time-keeping commands
Step-By-Step Guide
You’ll follow the steps outlined below to create a timer in Processing.
- Download and install the Processing Personal Development Environment.
- Create an instance of the timer class.
- Use the
time()
method to query the current system time. - Use the
setDelay()
function to specify a specified time interval. - Add code for the timer to detect when the interval has been passed.
- Use the
timeElapsed()
function to retrieve the elapsed time since the timer started. - Add code to render the timer on the canvas.
FAQ
How Do I Get the Processing Personal Development Environment?
You can download the Processing Personal Development Environment from here.
How Can I Get the Time Library?
You can find the Time library here.
What Other Time Related Classes Do I Need?
You’ll need the Timer class, which you can find here.
What Are the Different Time Functions I Can Use?
The time related functions you can use include time()
, setDelay()
, and timeElapsed()
.
How Do I Get the Timer to Render on the Canvas?
The code used to render the timer on the canvas will depend on the effect you're trying to achieve. Some basic examples can be found here.